Guide
Sell models you make with Brikk
Models you generate are yours. This walkthrough covers the simple pipeline: forge in Brikk, publish to Sketchfab in one click (or download GLB for other sites), then list them for sale. Cube / Minecraft-style assets often sell best on Minecraft marketplaces; Sketchfab is excellent for discovery and a public portfolio.
Honest expectations
- This is not a get-rich-quick loop — quality, presentation, and niche matter.
- Each store has its own fees, rules, and AI-content policies. Read them before listing.
- Brikk does not take a cut of your Sketchfab or marketplace sales.
Generate and polish in Brikk
Open the Create page, describe your model, and forge it. In the Studio you can retexture, animate, rename parts, and fix proportions until it looks store-ready.
Give it a clear name — that becomes the Sketchfab title and the download filename.
Save your Sketchfab API token once
On Sketchfab, open Settings → Password & API and copy your API token.
In Brikk Studio → Export, paste the token under Publish to Sketchfab and hit Save. It stays in your browser only (same idea as Blockbench) — Brikk never stores it on the server.
One-click publish (or download GLB)
Still in Export: set a title / optional description, then click Publish to Sketchfab. Brikk builds a .glb, uploads it for you, and opens a link when Sketchfab accepts the draft.
Prefer another platform? Select glTF / GLB and Export — then upload that file manually to CGTrader, Fab, itch.io, or similar.
For Minecraft plugins and packs, keep using Blockbench (.bbmodel), Java, or Bedrock exports as usual.
Price it on Sketchfab Store
Open the model on Sketchfab (it lands as a draft). Finish the listing: cover image, description, tags, license, and Store pricing if you want paid downloads. Then publish when you're ready.
Sketchfab's Store terms and payout rules apply — check their docs for the current cut and eligibility.
Where cube models sell well
Besides Sketchfab, consider Minecraft-focused markets where voxel / Blockbench assets are the norm:
- BuiltByBit — plugins, models, and resource packs
- Polymart — Minecraft resources and models
- Modrinth — if you package as a mod / resource pack
Export .bbmodel or a resource pack from Brikk, zip what the marketplace asks for, and list with clear screenshots (the Studio 3D view works great for these).

